Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add {R}{G}.
0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
| Printings (7) | Price |
|---|---|
Innistrad: Double Feature | $4.09 / $19.14 |
Magic Online Promos | — |
Innistrad: Midnight Hunt | $3.22 / $4.96 |
Innistrad: Midnight Hunt | $3.64 / $3.84 |
Innistrad: Midnight Hunt | $8.46 / $12.48 |
1 archetype shown for all formats.
| Archetypes | Decks | Copies |
|---|---|---|
| UBRGPioneer | 1 | 1.0 |
| Latest | Nonfoil | Foil | |
|---|---|---|---|
| USD | -5.8% | $3.22 | $4.96 |
| TIX | 0.02 | – | |