Survival — At the beginning of your second main phase, if this creature is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with this creature, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
3 archetypes shown for all formats.
| Latest | Nonfoil | Foil | |
|---|---|---|---|
| USD | $0.08 | $0.18 | |
| TIX | 0.03 | – | |