Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
As long as this creature is equipped, it gets +1/+1.
It's hard to fight for the future if you can't see the way forward.
| Latest | Nonfoil | Foil | |
|---|---|---|---|
| USD | $0.07 | $0.10 | |
| TIX | 0.03 | – | |