Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• This creature gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
| Printings (6) | Price |
|---|---|
Foundations Jumpstart | $0.20 |
Magic Online Promos | — |
Zendikar Rising Promos | $0.18 / $0.15 |
Zendikar Rising Promos | $0.56 |
Zendikar Rising | $0.20 / $0.17 |
| Latest | Nonfoil | |
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| USD | $0.20 | |