At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof.
+1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.
−1: Create a 3/3 green Elk creature token.
−5: For each other nonland permanent you control, create a token that's a copy of that permanent.
| Printings (5) | Price |
|---|---|
Outlaws of Thunder Junction | $0.44 / $0.51 |
Outlaws of Thunder Junction | $1.98 / $2.34 |
Outlaws of Thunder Junction | $2.41 / $3.60 |
Outlaws of Thunder Junction Promos | $0.80 / $1.20 |
Outlaws of Thunder Junction Promos | $1.88 |
2 archetypes shown for all formats.
| Archetypes | Decks | Copies |
|---|---|---|
| GUStandard | 2 | 1.0 |
| UBRGStandard | 1 | 1.0 |
| Latest | Nonfoil | Foil | |
|---|---|---|---|
| USD | $0.44 | $0.51 | |
| TIX | 0.33 | – | |