0: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].
6 — [+1], and you may activate Comet's loyalty ability two more times this turn.
3 archetypes shown for all formats.
| Archetypes | Decks | Copies |
|---|---|---|
| RWBVintage | 2 | 1.0 |
| RWVintage | 1 | 1.0 |
| URWLegacy | 1 | 1.0 |
| Latest | Nonfoil | Foil | |
|---|---|---|---|
| USD | $8.59 | $7.95 | |
| TIX | 0.79 | – | |